Click the picture to seem the rest of it...
Friday, September 28, 2007
Wednesday, September 26, 2007
Halo 3 - Part 1 of however many I feel like posting
Halo 3 has been released. And even tho I do not own a Xbox 360, I now own Halo 3. How dumb is that? Hopefully, I can find a cheap enough Xbox 360, that I can justify it's cost.
Anyways... here is my report of the game... keep in mind, I had 7 other people CONSTANTLY shooting me and NEVER giving me a chance to "just play around" and I did not know the maps or how to use the new (and mostly stupid) interface.
The maps are nice. There is one map where I never could get where I wanted to be. But all the others seem to be really cool. There is no Turf like map. This saddens me greatly.
However, there is another map that has some similarities (can't remember the name) so, I guess I can deal with this trade off.
There's another version of "hang 'em high" but it's harder, and a lot cooler looking (a lot better than the "Blue" version)(I get tired of blue)(But I do like red)
There is a version very similar to "Zanzibar" It's a little harder, but nicer looking. The camo is MUCH harder to get (not too happy about this since this we a key part of most of my strategies with this map)
There is this one desert map that is the BOMB. Excellent sniper level, good med range combat and awesome for vehicular MANSLAUGHTER (just for you okra). It's kinda hard for the short range stuff even tho there are a few spots for that sort of thing. (Josh, I'm sorry, but you'll hate this one) It's also very big. Which makes me happy.
Weapons. You may have even skipped my map description just to hear about the weapons. (I would have)
The weapons are better balanced in this version (or maybe I haven't played with any one weapon long enough to discover it's true potential)
The pistol SUCKS. I didn't play with it much, but I quickly discovered it had a VERY slow rate of fire. Perhaps it's fairly powerful... i don't know, but I died trying to shoot it 'cause it took so long between shots.
The battle rifle is still there, but seems to be weaker... not really sure tho.
The sniper rifle is the same. :)
EVERY time (and i mean EVERY FREAKING TIME) I picked up the rocket launcher, I DIED. EVERY STINKIN TIME!!!!!!! so I don't know if it's cool or not. :(
The shot gun is not as good, but I could tell the finer points of it 'cause of my limited time using it.
The needler may be the ultimate short to med range weapon in this game. It has a small magazine. But if you can keep the reticle on your target (and it be red) then the needles WILL track your target and he (or she) are SCREWED. It is a VERY good weapon and should be picked up every time possible. Even to replace the shotgun or carbine (another one of my favs)
The assault rifle is back! And it's better! Better accuracy, more steady, longer effective range, tighter shot, but smaller clip... by 28 rounds. (So it has a 32 round clip) I might prefer this weapon over a shot gun 'cause of it's flexibility.
There is a submachine gun, but like halo 2, it sucks. and that's all I'll say about this weapon, other than you'll never see me wielding it unless that's all I truly have.
There is now a "Spartan Laser" It's basically a power laser gun. You charge for 3 secs of so (better be good at tracking your targets) and then it releases a DEVASTATING blast (it's not an area blast, very precise) It WILL destroy your target in one shot. I'm not sure of it's effect on vehicles, but I imagine it's not good....
There is also a "Brute Spiker" I'm not sure what the advantage of having this weapon is. But it does have a high rate of fire, fairly accurate, short effective range, and it can be dual wield. (which does come handy) It shoots these laser like "things." very small, not very powerful individually, but when shot in rapid fire (and dual wield) it's a fairly effective weapon for a room take down.
Missile Pod - Basically, a rocket launcher with an auto-heat seeking missile that tracks vehicles while manned. I didn't get to use this weapon, but saw other players use effectively (against me)
Turrets - Some turrets can now be dismounted and taken around the map. You walk slower and can't throw grenades, but you gain the ability to kick but with a rapid fire, high power machine gun while moving with it. :) it's cool, but hard to master. If you could master this weapon, you will be VERY hard to beat.
Grenades... are, in my opinion... better. However, everyone else that I played with could figure them out. They didn't like them. They are not as destructive, and the area of effect is a lot less. I like them better 'cause they are more realistic. the Blast... not clear an entire area like a nuke. I used only frags and a new type called - Spike grenades. The "Spikes" are just like regular frags, except, they don't bounce... they spike (or stick) Highly effective as a defensive weapon (running while being chased closely)
Halo has now incorporated "equipment." This equipment will be hard to master. But really cool. The best one is the "bubble shield" You throw it at the ground at your feet and it becomes your own personal fortress for a few seconds (don't know how long.) however, you cannot shoot (or throw grenades) from within the bubble. But nobody can shoot or throw into the bubble. But they can come in (or out) of the bubble to melee attack.
There are other pieces of equipment, but never had the chance to figure everything out properly. The manual say there are trip mines (which I wish I knew about before the game) and gravity lifts.
Vehicles - are cool.
The only vehicle that I used that was new to me was the "Mongoose" or small ATV. It does not shoot, but carries 2 people and moves VERY fast and is HIGHLY maneuverable. There are other vehicles, but I can't describe them at this time.
Interface. in a single phrase... IT SUCKS!!!!!! It took us a VERY long time to figure out how to create profiles (which isn't really worth the time) sign in, sign out, create games, hosting games, joining games, and even setting controls is VERY HARD!!!!!! YOU CANNOT SET CONTROLS WITHIN GAME PLAY WITHOUT TAKING UP THE WHOLE SCREEN!!!!!! whoever did not keep what was so great in halo 2 (interface wise) needs to be shot in the knee, buried in HOT sand (only head sticking out of the ground) and honey poured onto his (or her) head and then have ants come and get the honey. Or bees. Or a bear. Or... maybe they could just keep the old interface. Anyways... IT'S really stupid and it sucks. I have no positive words for the interface. it doesn't even look cool. or smell cool. or feel cool. or sound cool. BTW, have I mentioned, I hate the interface?
They also changed a few of the default controls. which, isn't bad... just different. They had to allow fo the use of "equipment" and moved the reload button (which will mess with your mind as usual marshal)
I'm sure I left out a few things, but it's almost 2:30am and I must go to bed. So.... have a good night halo fans!
Anyways... here is my report of the game... keep in mind, I had 7 other people CONSTANTLY shooting me and NEVER giving me a chance to "just play around" and I did not know the maps or how to use the new (and mostly stupid) interface.
The maps are nice. There is one map where I never could get where I wanted to be. But all the others seem to be really cool. There is no Turf like map. This saddens me greatly.
However, there is another map that has some similarities (can't remember the name) so, I guess I can deal with this trade off.
There's another version of "hang 'em high" but it's harder, and a lot cooler looking (a lot better than the "Blue" version)(I get tired of blue)(But I do like red)
There is a version very similar to "Zanzibar" It's a little harder, but nicer looking. The camo is MUCH harder to get (not too happy about this since this we a key part of most of my strategies with this map)
There is this one desert map that is the BOMB. Excellent sniper level, good med range combat and awesome for vehicular MANSLAUGHTER (just for you okra). It's kinda hard for the short range stuff even tho there are a few spots for that sort of thing. (Josh, I'm sorry, but you'll hate this one) It's also very big. Which makes me happy.
Weapons. You may have even skipped my map description just to hear about the weapons. (I would have)
The weapons are better balanced in this version (or maybe I haven't played with any one weapon long enough to discover it's true potential)
The pistol SUCKS. I didn't play with it much, but I quickly discovered it had a VERY slow rate of fire. Perhaps it's fairly powerful... i don't know, but I died trying to shoot it 'cause it took so long between shots.
The battle rifle is still there, but seems to be weaker... not really sure tho.
The sniper rifle is the same. :)
EVERY time (and i mean EVERY FREAKING TIME) I picked up the rocket launcher, I DIED. EVERY STINKIN TIME!!!!!!! so I don't know if it's cool or not. :(
The shot gun is not as good, but I could tell the finer points of it 'cause of my limited time using it.
The needler may be the ultimate short to med range weapon in this game. It has a small magazine. But if you can keep the reticle on your target (and it be red) then the needles WILL track your target and he (or she) are SCREWED. It is a VERY good weapon and should be picked up every time possible. Even to replace the shotgun or carbine (another one of my favs)
The assault rifle is back! And it's better! Better accuracy, more steady, longer effective range, tighter shot, but smaller clip... by 28 rounds. (So it has a 32 round clip) I might prefer this weapon over a shot gun 'cause of it's flexibility.
There is a submachine gun, but like halo 2, it sucks. and that's all I'll say about this weapon, other than you'll never see me wielding it unless that's all I truly have.
There is now a "Spartan Laser" It's basically a power laser gun. You charge for 3 secs of so (better be good at tracking your targets) and then it releases a DEVASTATING blast (it's not an area blast, very precise) It WILL destroy your target in one shot. I'm not sure of it's effect on vehicles, but I imagine it's not good....
There is also a "Brute Spiker" I'm not sure what the advantage of having this weapon is. But it does have a high rate of fire, fairly accurate, short effective range, and it can be dual wield. (which does come handy) It shoots these laser like "things." very small, not very powerful individually, but when shot in rapid fire (and dual wield) it's a fairly effective weapon for a room take down.
Missile Pod - Basically, a rocket launcher with an auto-heat seeking missile that tracks vehicles while manned. I didn't get to use this weapon, but saw other players use effectively (against me)
Turrets - Some turrets can now be dismounted and taken around the map. You walk slower and can't throw grenades, but you gain the ability to kick but with a rapid fire, high power machine gun while moving with it. :) it's cool, but hard to master. If you could master this weapon, you will be VERY hard to beat.
Grenades... are, in my opinion... better. However, everyone else that I played with could figure them out. They didn't like them. They are not as destructive, and the area of effect is a lot less. I like them better 'cause they are more realistic. the Blast... not clear an entire area like a nuke. I used only frags and a new type called - Spike grenades. The "Spikes" are just like regular frags, except, they don't bounce... they spike (or stick) Highly effective as a defensive weapon (running while being chased closely)
Halo has now incorporated "equipment." This equipment will be hard to master. But really cool. The best one is the "bubble shield" You throw it at the ground at your feet and it becomes your own personal fortress for a few seconds (don't know how long.) however, you cannot shoot (or throw grenades) from within the bubble. But nobody can shoot or throw into the bubble. But they can come in (or out) of the bubble to melee attack.
There are other pieces of equipment, but never had the chance to figure everything out properly. The manual say there are trip mines (which I wish I knew about before the game) and gravity lifts.
Vehicles - are cool.
The only vehicle that I used that was new to me was the "Mongoose" or small ATV. It does not shoot, but carries 2 people and moves VERY fast and is HIGHLY maneuverable. There are other vehicles, but I can't describe them at this time.
Interface. in a single phrase... IT SUCKS!!!!!! It took us a VERY long time to figure out how to create profiles (which isn't really worth the time) sign in, sign out, create games, hosting games, joining games, and even setting controls is VERY HARD!!!!!! YOU CANNOT SET CONTROLS WITHIN GAME PLAY WITHOUT TAKING UP THE WHOLE SCREEN!!!!!! whoever did not keep what was so great in halo 2 (interface wise) needs to be shot in the knee, buried in HOT sand (only head sticking out of the ground) and honey poured onto his (or her) head and then have ants come and get the honey. Or bees. Or a bear. Or... maybe they could just keep the old interface. Anyways... IT'S really stupid and it sucks. I have no positive words for the interface. it doesn't even look cool. or smell cool. or feel cool. or sound cool. BTW, have I mentioned, I hate the interface?
They also changed a few of the default controls. which, isn't bad... just different. They had to allow fo the use of "equipment" and moved the reload button (which will mess with your mind as usual marshal)
I'm sure I left out a few things, but it's almost 2:30am and I must go to bed. So.... have a good night halo fans!
Wednesday, September 19, 2007
New tool
Monday, September 3, 2007
New Chair!

I got this really nice new chair for my apartment....
I figured out that I don't play my keyboard as often as I could... and the main reason was, I don't have a place to sit over there... So I got this new chair and put my old one by my keyboard... And it was only $100! Most chairs like this are over $150.
Crapy photo - I lost my camera (and the bag associated with it) and am stuck using my cell phone for a camera for the time being.
Sunday, August 26, 2007
Men's Retreat
So... some have complained that I fell off the face of the earth this weekend. (or maybe I just didn't answer my phone.) It is true, I have been unavailable 95% of this weekend. I spent my weekend running tech for a men's retreat hosted by Perimeter Church. There was VERY little cell phone coverage. I did however, have some WiFi. Just enough time to check my email and get voice mail.
Scott Logan (Not to be confused with Sweeny) was the tech director. We had a good time setting up, running tech, talking tech, hangin out and packing up to go home. The event itself was a success. Things went very smooth technically (although we had some minor issues with the speaker's visual presentations) We rented 4 man lifts (to mount the main speakers and projectors) We also rented the projectors (which we not really bright enough, but got the job done) and various other cables. Setup took about 5 hours and tear down took about an hour. Then we had to unload it again (which took about 30-45 mins) Monday, we have to put it all where it goes (which will take several hours.)
So, there's my weekend in a nutshell...
Scott Logan (Not to be confused with Sweeny) was the tech director. We had a good time setting up, running tech, talking tech, hangin out and packing up to go home. The event itself was a success. Things went very smooth technically (although we had some minor issues with the speaker's visual presentations) We rented 4 man lifts (to mount the main speakers and projectors) We also rented the projectors (which we not really bright enough, but got the job done) and various other cables. Setup took about 5 hours and tear down took about an hour. Then we had to unload it again (which took about 30-45 mins) Monday, we have to put it all where it goes (which will take several hours.)
So, there's my weekend in a nutshell...
Friday, August 3, 2007
Distracting Marshall
ok... so this is for Marshall.... who for some reason, wants to be distracted from work right now. So... here's to Marshall! Be distracted my friend! Stop being productive you... you... um... you... un-productive person.
Sunday, July 15, 2007
Things are happenin at Perimeter
So... right now... my heart is for ministry through tech. Particularly video related stuff. I never really thought about until recently, but now that I'm working this full time job at Perimeter, I can actually say I'm full time in the ministry. It's just not the same kind of ministry that most people think about. But it is definitely a ministry.
So... things are starting to come together with the video stuff we've been doing. People are starting to get more used to it and like it more. Every-now-and-then, I get an older person not like one thing or another and we'll have to make some adjustments, but that's ok.
We are now in a position where we need to get camera people to show up for rehearsals on Thursday nights. That way, we can actually practice and plan our shots in advance. We also have a plan that we're probably going to use that will help with the way our video teams are managed. I'm not sure what effect it will have on our teams, and who wants to be on our teams, but hopefully for the good. We're trying to raise the quality of the video so that it will look smoother and more professional.
So... things are starting to come together with the video stuff we've been doing. People are starting to get more used to it and like it more. Every-now-and-then, I get an older person not like one thing or another and we'll have to make some adjustments, but that's ok.
We are now in a position where we need to get camera people to show up for rehearsals on Thursday nights. That way, we can actually practice and plan our shots in advance. We also have a plan that we're probably going to use that will help with the way our video teams are managed. I'm not sure what effect it will have on our teams, and who wants to be on our teams, but hopefully for the good. We're trying to raise the quality of the video so that it will look smoother and more professional.
Wednesday, July 4, 2007
CoCMS07
For those who don't know... CoCMS07 means - Camp of Champions Mississippi 2007
There is also a CoCTX07 that I'll also be participating in. Guess what that means...
CoCMS07 was great! I worked with Scott Sweeny in sound and video tech. The sad thing was Scott had to leave on Tuesday morning. The camp lasts till Friday. Fortunately, nothing terribly crazy happened while he was gone. It did get hairy wed night, but we made it. Friday was cleanup day. That was hard. We had equipment from 6 different people that had to be sorted and put back in it's proper place. We also got to use a technology that's new to us. (it's been around for awhile, we're just now getting it) In-Ear-Monitors! Wireless! They were great! While it was kinda hard to get some of the people used to it, once they did, the sound quality for the whole building skyrocketed! It was AWESOME. DB levels went down by5-7.
I then came back to Mobile to hang out with fam and friends. And also to help Grant hook their sound system back up with the new monitor systems! Hook up began at 1pm saturday and we were 100% finished around 7. Main speakers eq'd and everything. DB levals PEAKED at 101! That is the quietest IMPACT meeting EVER!
I'm looking forward to CoCTX07 and I will be bringing lots of gear from various places once again.
There is also a CoCTX07 that I'll also be participating in. Guess what that means...
CoCMS07 was great! I worked with Scott Sweeny in sound and video tech. The sad thing was Scott had to leave on Tuesday morning. The camp lasts till Friday. Fortunately, nothing terribly crazy happened while he was gone. It did get hairy wed night, but we made it. Friday was cleanup day. That was hard. We had equipment from 6 different people that had to be sorted and put back in it's proper place. We also got to use a technology that's new to us. (it's been around for awhile, we're just now getting it) In-Ear-Monitors! Wireless! They were great! While it was kinda hard to get some of the people used to it, once they did, the sound quality for the whole building skyrocketed! It was AWESOME. DB levels went down by5-7.
I then came back to Mobile to hang out with fam and friends. And also to help Grant hook their sound system back up with the new monitor systems! Hook up began at 1pm saturday and we were 100% finished around 7. Main speakers eq'd and everything. DB levals PEAKED at 101! That is the quietest IMPACT meeting EVER!
I'm looking forward to CoCTX07 and I will be bringing lots of gear from various places once again.
Saturday, June 16, 2007
My Entertainment section
My computer setup (temporary)
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